Documentation on Smode's User Interface
If you prefer Video, here is a little review of the user interface of Smode:
Watch directly on youtube
Session Server - user interface are server known by a Session. If they are on line, their will be impacted by all Session project changes.
Session - A Session is a sharing environment of a same project for many Smode engine.
Px/% Unit Selector - 2D unit (%/px) global selector
User Interface Lock - Lock all edition capabilities of the user interface
Profile - Enable/Disable performance profiling
ON-AIR - Enable/Disable ON-AIR mode
Enable Output - Enable/Disable Video Outputs
Freeze Output - Freezes the video outputs of Smode
GPU Memory Meter - Displays how much graphics memory is available and used
FPS Meter - Frame per second Meter
Files Panel - Where all of your content medias are
Standard Pack - Here are some presets and media files you may find useful
Tasks Panel - Shows rendering and transcoding tasks currently running in Smode
Devices Panel - Visualize and manage audio/video input/outupts, clocks and controllers attached to Smode
Help Panel - Your humble servant, the Help panel
Viewport - Where you see what is happening in Smode. You can do without it but what would be the point?
Element Tree - The hierarchical view of documents in Smode
History Editor - History of edition commands relative to the current document
Parameters Editor - You don't have to search further, every parameters of a selected Element is there.
Shader Editor - You want to code some Shader inside of Smode? Here it is.
File Editor - Element file selector
Reference Editor - The element tree of a referenced content document
Fixture Bank Editor - DMX/ArtNet Fixtures editor
Media Table - The list of all media files on which the current document relies on