User Interface

Documentation on Smode's User Interface

Overall view of the user interface

The following images give an overall view of the user interface and highlight some useful shortcuts:



If you prefer Video, here is a little review of the user interface of Smode:

Collapse/Expand of window parts

When windows are splitted, it's possible to collapse one side by double clicking on the split arrow:

To make the collapsed part of the user interface appear again, just do the same operation again:

CATALOG

Application Menus:

Session Server - user interface are server known by a Session. If they are online, their will be impacted by all Session project changes.

Session - A Session is a sharing environment of a same project for many Smode engine.

NETWORK - Menu related to Smode Net Remote control a server, Make multiple servers render together, Work with multiple people on the same project Read More

Application Toolbars:

Px or Unit Selector - 2D unit (%/px) global selector

User Interface Lock - Lock all edition capabilities of the user interface

Profile - Enable/Disable performance profiling

ON-AIR - Enable/Disable ON-AIR mode

Enable Output - Enable/Disable Video Outputs

Freeze Output - Freezes the video outputs of Smode

GPU Memory Meter - Displays how much graphics memory is available and used

FPS Meter - Frame per second Meter

Filter session - A search bar for Element tree and file panel

Application Editors:

Files Panel - Where all of your content medias are

Standard Pack - Here are some presets and media files you may find useful

Media Information - Displays a preview of medias from the Files Panel Where all of your content medias are Read More

Tasks Panel - Shows rendering and transcoding tasks currently running in Smode

Devices Panel - Visualize and manage audio/video input/outupts, clocks and controllers attached to Smode

Help Panel - Your humble servant, the Help panel

Document Editors:

Viewport - Where you see what is happening in Smode. You can do without it but what would be the point?

Element Tree - The hierarchical view of documents in Smode

History Editor - History of edition commands relative to the current document

Parameters Editor - You don't have to search further, every parameters of a selected Element is there.

Element Editors:

Function Editor - The editor allowing you to manipulate every Function Function that maps a number (percentage, time, etc.) to a value Read More inside of Smode

Timeline Editor - Timeline Timelines specificity is to play, cut and edit video layers easily, and to animate layers and their parameters Read More animation editor

Shader Editor - You want to code some Shader inside of Smode? Here it is.

Pipeline Editor - Editor for the Pipeline Define how video content is processed in a project Read More

File Editor - Element file selector

Reference Editor - The element tree of a referenced content document

Fixture Bank Editor - DMX/ArtNet Fixtures editor

Media Table - The list of all media files on which the current document relies on

Parameter Bank Editor - The list of every Parameters Bank State A state of a collection of Exposed Parameter Read More of the selected Parameter Bank Group a bunch of Exposed Parameter together Read More

Calibrator Editor - Editor panel for XR calibration

Other:

Preferences - Smode preferences panel