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2D Modifier - Manual distort, perspective mapping tool

Use a 4 point plane or a grid to transform an image. This modifier is more or less the equivalent to the Perspective Remapping placement
for it's basic manipulations, but is far more versatile and can help you a lot for mapping purposes.

Here is a quick tutorial:


  • Precision Precision of the warp
  • Points (List of Warp 2d Points): Points of the warp
  • Keep Input As Background Keep input as background of the warp


Advanced Presets: Perspective and Perspective Invert*.


Mentioned: 2D Renderer, Bezier Patch, Element Tree, Perspective, Perspective Remapping and Viewport.