Color mask

Color mask

2D TextureMask - Select each pixel depending on its color

A color mask only depends on pixel colors and can be configured to perform either color keying or color selection based on the RGBA channels.
The color selector function can be changed to many different function types such as Keyframe Function Define a function using keyframes Read More or Color Tone Balance:


You can also do some chroma key using presets, or by turning the color selector type parameter from "channel" to "key" in order to select a specific color for this mask.

Chroma Key



In this case, feather and tolerance are the only parameters you can act on.
- Tolerance : Distance of the color range from the one you picked up.
- Feather : Smoothness of this range.
This modifier has a 3D equivalent : Color Vertices are selected depending on their color Read More .

Color Keying


Channel Extraction


Here is a small tutorial to do chroma key with this modifier:

Parameters

  • Color Selector (Color Selector) : Defines a selection criteria for the color function

    Parameters common to all Elements

    • Loading (Activation State) : The loading status of the color selector. It can be loaded , enabled by not loaded or unloaded
    • Activation (Activation State) : The activation status of the color selector. It can be active , enabled by not active or inactive
    • Color Label (RGB Color) : Associate a color label to your color selector to make it easily locatable
    • Solo (On/off option) : Activate this to keep only this color selector active and hide all other color selectors in same location
    • Editable (Activation State) : The editabiliy status of the color selector. It can be locked directly , locked indirectly or editable
    • Preset (Element Preset Selector) : Select a preset to apply on the color selector
    • Status (Object's errors and warnings) : Warnings and errors associated to this color selector
  • Color Map (2D Generator Selector) : This optional parameter enables to extract colors from another 2D Generator The part of a 2D layer that generates the image Read More than the current one, such as a shared pre-composition

Presets


Standard Presets: Chroma Key, Chroma Key - Sky, Chroma Key - Green Screen, Chroma Key - Blue Screen, Chroma Key - Black and Chroma Key - White

See Also: