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Layer mask

2D TextureMask - Turn any 2D generator into a mask

A layer mask can turn any 2D Generator (including Image Layer or Video File) into a 2D TextureMask. Here for example, a mask based on Dots:

The Compo Mask command is a shortcut to create a layer mask based on a Compo. This enable to use multiple 2D Layer to define the mask and even to define the mask using 3D Layer.
Here is an example of a mask defined through a 3D Layer:


  • Generator ( 2D Generator): Select the 2D Generator
  • Color Selector A selection criteria over the RGBA colors of the 2D Generator


    • Loading (Activation State): The loading status of the color selector. It can be loaded , enabled by not loaded or unloaded
    • Activation (Activation State): The activation status of the color selector. It can be active , enabled by not active or inactive
    • Color Label Associate a color label to your color selector to make it easily locatable
    • Solo Activate this to keep only this color selector active and hide all other color selectors in same location
    • Editable (Activation State): The editabiliy status of the color selector. It can be locked directly , locked indirectly or editable
    • Preset (Element): Select a preset to apply on the color selector
    • Status Warnings and errors associated to this color selector


Standard Presets: Compo Mask, Noise Mask, Parent Input Mask, CheckerBoard, CheckerBoard Horizontal Lines and CheckerBoard Vertical Lines.


In same group: Function mask and 2D Group mask. Mentioned: 2D Generator, 2D Layer, 2D TextureMask, 3D Layer, Compo, Dots, Image Layer and Video File.