Smode Designer software is composed of two parts:
A main editor window containing many widgets to visualize and modify the
The hierarchical view of documents in Smode
A rendering engine dedicated to compute the output windows.
this allows the Smode-Net two kinds of Smode connections:
How to Remote connection
Connecting as a remote connect your UI to the distant rendering engine of another server
How to Session
A Session is a sharing environment of the same project for multiple Smode engines. To render larger resolution or for a Main
Smode Designer rendering server network sharing is activated by default (with the corresponding license). This can be configured in the network part of
General preferences of Smode's rendering engine.
Add here your Device: midi controller, OSC, video, audio etc.
For this purpose, Smode Designer integrates a Smode network discoverer that can be configured in the
Various Smode's user interface parameters
If your Smode network settings are correct, your Windows Network settings are correct, and your firewall settings are correct,
you should be able to see all computers running a Smode shared rendering server in the Network menu.
A good tool for launching and installing Smode on the network is the
How to Session - A Session is a sharing environment of the same project for multiple Smode engines. To render larger resolution or for a Main
How to Remote connection - Connecting as a remote connect your UI to the distant rendering engine of another server