Projector Light

Light - Light emitted from a point in a direction using any 2D Layer as a map. Cast shadows

A light primary designed to do Video Projector simulation for the stage / Media server part of Smode. A very versatile light. Cast shadows.


For further details, see Light

Parameters

  • Shadow parameters of the projector light
  • Frustum of the projector light

    Parameters common to all Elements

    • Activation State: The loading status of the frustum. It can be loaded , enabled by not loaded or unloaded
    • Activation State: The activation status of the frustum. It can be active , enabled by not active or inactive
    • Associate a color label to your frustum to make it easily locatable
    • Activate this to keep only this frustum active and hide all other frustums in same location
    • Activation State: The editabiliy status of the frustum. It can be locked directly , locked indirectly or editable
    • Element: Select a preset to apply on the frustum
    • Warnings and errors associated to this frustum
  • 2D Generator: Select the 2D Generator
  • Render projector matrix of the projector light

See Also: