Radial mask

2D TextureMask - Mask defined through an ellipse

A radial mask is parameterized by a 2D ellipse and enables to define a radial selection.
Note that similar and more evolved masks can be obtained by combining a Layer mask with a Radial Gradient.
Related masks in 3D space are: Sphere and Cylinder.
If you want to create a perfectly round radial mask, put Smode in pixel units and there you go :


  • Ellipse defining the selection
  • Feather parameters
  • If enabled, the outside of the ellipse will be filled

See Also: