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Radial mask

2D TextureMask - Mask defined through an ellipse

A radial mask is parameterized by a 2D ellipse and enables to define a radial selection.
Note that similar and more evolved masks can be obtained by combining a Layer mask with a Radial Gradient.
Related masks in 3D space are: Sphere and Cylinder.
If you want to create a perfectly round radial mask, put Smode in pixel units and there you go :


  • Ellipse Ellipse defining the selection
  • Feather Feather parameters
  • Fill Outside If enabled, the outside of the ellipse will be filled


Standard Presets: Vignet and Vignet Large.


In same group: Placement mask, Linear mask, Noise mask, Polygonal mask and Gradient mask. Mentioned: Cylinder, Layer mask, Radial Gradient and Sphere.