3D Modifiers and Particle fields Catalog

Here is a demonstration of every 3D modifiers available in Smode.
Especially for the 3D, most of the modifiers here have no purpose if they are not used with a mask (like the 3D transform).

Original Box displayed with surfaces edges and points renderer


Original Points Cloud with box points


Original Text Spline


Attributes

Colorize with Box Mask


Colorize Function set as "random"


Colorize Layer on a Sprite Points renderer


Opacity (set as "Box Mask")


Opacity (set as "Random")


Point Rotate (with a box mask)


Point Scale (with a box mask)


Point Attributes set as Age (control Rotate / Opacity / Scale and Color)


Camera Mapping


UV Transform


UV Mapping


Distort

3dTransform masked with a Box Mask


3dTransform with a rotation masked with a Linear Mask


Demultiply applied on a Mesh


Demultiply applied on a Spline


Displace masked with noise mask


Displace over a displace


Position Noise


Quantize (over a Geosphere)


Quantize (over a deformed Geosphere)


Spherify


Transform Triangles


Transform Triangles Masked with animated noise


Operator

Central Symmetry


Connect Points (on point cloud)


Emit Particles


Extrude Shape (On spline)


Instantiate


Mirror


Motion Lines on particles


RandomPoints


Repeat (x2)


Solidify Path (on spline)


Triangulate (on splines)


Particle Fields

No field


Turbulences


Attractor


Attractor with moving position


Friction


Friction augmenting over a turbulence field


Vortex


Gravity


Normal Map Layer Field


Intensity Layer Field with a rotating checkerboard


Clifford


Lorenz


peter