Mapper Item Renderer

Mapper Item Renderer

Pre-calculate transformations

A Mapper Item is a 2D Renderer Allow to actually display a 2D Layer Read More that is pre-calculated. Which means that you can do complex transformations through 2D Placement Define a placement in 2D space Read More like heavy Bezier Patch Placement defined by a patch of Bezier grids Read More without any costs. If you want to do any animation of one of the Mapper Item 2D Placement Define a placement in 2D space Read More points then forget it and use a regular renderer instead as this will result in your image been calculated twice (one pre calculation and one calculation). These items have been made for complex mapping.
To use a mapper item you must first turn the 2D Generator The part of a 2D layer that generates the image Read More or Processor This section describes how to configure Smode processors in order to configure your output(s) and also make some nice and smooth stage pre-visualisations Read More has "mapper Item" :


Then you must add a Full Mapper Item Full Mapper Item Renderer Read More or an Area Mapper Item Extract a Content Area and use it as Mapper Item Renderer Read More in order to display anything :


Only the Full Mapper Item Full Mapper Item Renderer Read More will be available on the Synth and Studio Version of Smode the other being specific to the Project Define a full project with content, 3D stage and video mapping pipeline Read More part of Smode

Parameters common to all Elements

  • Loading (Activation State) : The loading status of the mapper item renderer. It can be loaded , enabled by not loaded or unloaded
  • Activation (Activation State) : The activation status of the mapper item renderer. It can be active , enabled by not active or inactive
  • Color Label (RGB Color) : Associate a color label to your mapper item renderer to make it easily locatable
  • Solo (On/off option) : Activate this to keep only this mapper item renderer active and hide all other mapper item renderers in same location
  • Editable (Activation State) : The editabiliy status of the mapper item renderer. It can be locked directly , locked indirectly or editable
  • Preset (Element Preset Selector) : Select a preset to apply on the mapper item renderer
  • Status (Object's errors and warnings) : Warnings and errors associated to this mapper item renderer

CATALOG

Full Mapper Item - Full Mapper Item Renderer Pre-calculate transformations Read More

Area Mapper Item - Extract a Content Area Organize your content maps Read More and use it as Mapper Item Renderer Pre-calculate transformations Read More

See Also: