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Define a full project with content, 3D stage and video mapping pipeline

This feature is only available in Smode Station.
Compared to usual compositing, Smode projects introduce on the two following new concepts:
  1. Master Scene: This is where all the video content is stored and corresponds to a composition with multiple outputs (think for example at multi-channel audio)
  2. Pipeline: How the video content flows and gets processed through the project till the final outputs
Those two concepts correspond to the content creation side and the technical side of the project.
But, first of all, let's see how to create a new project. To learn more about Smode projects, either go to Master Scene, or Pipeline.
Specific project construction scenarios are detailed in Smode How To guide for Project creation !.
You can also switch directly to one of the other topics mentioned below.


Master Scene - Contains all the video content of the project

Pipeline - Define how video content is processed in a project

Virtual Screen - Automatize complex dispatch of content from the Master Scene toward Content Map

Content Map - This section describes how to set up your content maps and use Content Area

Stage Element - An element inside the Stage

Processor - This section describes how to configure Smode processors in order to configure your output(s) and also make some nice and smooth stage pre-visualisations

Full Project

Video Output - Represents the connection of a Video Output Device to the Pipeline

Smode How To guide for Project creation !

Mapper Layer Generator - The Video mapper you need!


Mentioned: Content Map, Element Tree, Full Project, Master Scene, Pipeline, Smode How To guide for Project creation !, Stage, Video Projector and Viewport.