Define a full project with content, 3D stage and video mapping pipeline
- Master Scene: This is where all the video content is stored and corresponds to a composition with multiple outputs (think for example at multi-channel audio)
- Pipeline: How the video content flows and gets processed through the project till the final outputs
But, first of all, let's see how to create a new project.
This gives the choice between three creation wizards: Minimal , 2D pipeline and 3D pipeline .
The Minimal wizard creates the simplest possible Pipeline, which consists of a single Content Map, directly linked to the video output.
The other two wizards help creating more complex projects faster, but note that they are not mandatory: it's possible to construct whole projects from scratch using the Minimal wizard.
The 2D pipeline wizard will help you create a large screen composed of multiple video outputs. This wizard is convenient for simple mapping in which 3D video mapping is not necessary.
The 3D pipeline wizard is useful to create a video projection 3D mapping setup. It gives options to directly create Video Projector inside the Stage of the project.
The following selector enables to select which part of the Pipeline is currently selected and displayed: In Content mode, this will only affect the Viewport. In Pipeline mode, this selector changes what's being displayed both in the Viewport and in the Element Tree.
For advanced users, it's possible to display the whole project as a single unified tree, see Full Project.
Specific project construction scenarios are detailed in Smode How To guide for Project creation !.
You can also switch directly to one of the other topics mentioned below.
Master Scene - Contains all the video content of the project
Pipeline - Define how video content is processed in a project
Processor - This section describes how to configure Smode processors in order to configure your output(s) and also make some nice and smooth stage pre-visualisations