Seed

Specify the initial state of the random generator

The seed is a number that is used to initialize the random generator. A same seed setting will generate the same graphical result.
Seeds can be auto-incremented at each activation using the parameter Increment At Activation.
This parameter is used in a lot of elements such as every kind of noises (noise Noise Function Define a procedural noise function Read More , Noise layer Generate a possibly animated noise image Read More , Turbulence Apply a random motion to particles Read More ).

Parameters

  • Increment At Activation (On/off option) : Enable this to change the seed every time the element is activated

See Also: