You can create LED screens of any shape, 3D or 2D using the
Free Shape Led Screen
Turn any Smode primitive into a LED screen
or with an imported 3D model (*.obj, *.fbx etc.)
but doing so you won't have access to the pitch simulation.
As you saw, the Smode
Planar Led Screen
Regular led screen
are always in rectangular shape. Anyway, it is possible to add a
Define a 2D Mask applicable on any 2D Renderer or 2D Modifier
This section describes how to set up your content maps and use Content Area
Organize your content maps
and by doing so, you'll change the screen shape inside the stage simulation.
In this example I used a
Mask defined through an ellipse
but any kind of mask can be used, such as the polygonal mask.
Here I want my "floor" LED screen to be in a round shape. This LED screen is driven by the "Floor" Content map:
That's why after having masked the content map assigned to the floor screen, the floor screen is now displayed as the content map shape: