How-To Unreal In Smode

How-To Unreal In Smode

How to integrate your Unreal content inside Smode

Before you do this how-to you must have a Unreal project setup and running How-To Unreal 5 How to configure Unreal 5 for XR with SMODE Read More and have done Create and Run your XR Studio in Smode

1) First you need to create the Unreal Device The Unreal Device host the connection with Unreal Read More
2) Import your Unreal Level Layer The Map loaded in Unreal with its exposed actors Read More in your Scene Multi-target video composition bound to a Pipeline Read More
Do not forget to reActivate your map, for it to run properly

Multi Server

!!! This only work with FLEX Deltacast Card and Blackmagic Decklink!!!
3) switch the "Use Direct GMA or Gpu Direct" (in General:Graphic Context Configuration ) setting to off, and then restart Smode
4)( resolution setting in SMODE have no effect for Unreal 5) Set the resolution setting in your map to 3840x2160 for the back and front
5) Create your DeltaCast/Blackmagic video inputs ( and verify that you receive Metadata )
6) set the video input layer of the Unreal Level Layer The Map loaded in Unreal with its exposed actors Read More like below
Create a layer mask with your Key video input and play with the level of the layer mask to make the alpha fully opaque.
For the calibration you need to do a Smode Net Remote control a server, Make multiple servers render together, Work with multiple people on the same project Read More so each node can output there tags

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