2D Renderer - Project the content map in 3D according to a perspective point of view
Used in XR workflow to make the last-minute trick. This renderer project the content map in a 3d plane based on a point of view defined by a camera.
This to be recaptured by a final Physical Camera
A camera that simulate a real-one
Blending Mode (Blending Mode) : How this unproject 3d gets blended