Oculus Device

Use an Oculus Headset and Controllers

A Control Device Use any external controller in MIDI or OSC, DMX and ArtNet Read More that allows to use a Oculus headset with optional controllers
To connect the Oculus device, you will need to create the device first: you should see messages displaying in the Device panel. Then, in a composition, create an Oculus Camera A camera used to display to an Oculus Device Read More and select the Oculus device in the Oculus Camera A camera used to display to an Oculus Device Read More 's deviceSelector.
Important! in order to see in the headset:
  • if you don't have an output, you will need to be set the viewport in 2D
  • if you are in "On Air" mode, you will need to activate an Output

It can be long to recreate the graphics resources when you unplug and replug the headset, so please leave it some time.
There are 3 distinct controllers:
  • Headset
  • Left Hand
  • Right Hand

The thumbsticks move the Oculus Camera A camera used to display to an Oculus Device Read More around and trigger events. Other events are triggered by the following:
  • Button Thumb
  • Button Up
  • Button Down
  • Button Option
  • Trigger Hand
  • Trigger Index

Parameters

  • Choose to listen or not to the hand controllers events, in order to save performance

See Also: