2D Modifier - Quick-to-create multi purpose blurThis blur allow you to, of course, blur your image but thanks to advanced parameters, you'll be able to create several effects with it, such as bloom effects.
Note that you can then create advanced custom shapes to create complex blurs. To access to that feature and create new custom Blurs, here is the procedure:
You can then switch between the different algorithms used to combine Blurs:
- Multi-pass : Calculate one blur after the other as a chain of effects
- Combine : Calculate all blurs in the same time, combining shapes
- Fast Combine : Does the same thing that "Combine" but...faster. Only issue is that it cannot use all the shapes.
Fast combine cannot use "sprite" and "multi-pass" as a shape for instance.
The Budget is basically the quality of your Blur, the number of samples it will use. The "perfect budget" information to the right show you the number of samples required to have a perfect blur depending on the size of your blur.
As you see, is you change the size of the Blur, the perfect budget indication will change as well. And the wider your blur become the more it will be down-sampled. This mean that the sample used will have a lower quality:
Of course this automatic down-sampling can be deactivated, allowing you to keep high-quality samples whatever the radius:
We are in real-time though, be cautious with theses parameters.
Fade Interpretation Mode : The feather of the mask will have an effect over the opacity of the blur
Radius Interpretation Mode : The feather of the mask will have an effect over the radius of the blur
Fade and Radius Interpretation Mode : The feather of the mask will have an effect over both the opacity and the radius of the blur
To change this option, go inside the advanced parameters as showed below:
Here is a Ring Blur with a "gamma" aggregator type over a simple line. This blur is masked with a simple placement mask and a feather:
Fade Mask Interpretation
Radius Mask Interpretation
Fade and Radius Mask Interpretation
Radius Mask Interpretation allow to do nice tilt-shift effect over a 2D Image:
And now, here is a preview of the shapes, as 2 custom examples (one in multi-pass and one in combine):
Gaussian Blur set as "Normal" Blending mode with varying luminosity threshold
Gaussian Blur set as "Screen" Blending mode with varying luminosity threshold
Gaussian in "Normal" Blending mode and cycle through all aggregator types
Hexagonal Blur in "Screen" mode with "Maximum" aggregator type and varying luminosity threshold
4 Star Blur
8 Star Blur
Random Box Blur
Random Circle Blur
Random Triangle Blur
Random Triangle with "Smoothing" parameter variation
Custom : Multi-Pass algorithm with 2 directional blur (one still and one rotating)
Custom : Combine algorithm with 2 directional blur (one still and one rotating)
Custom : Multi-Pass algorithm with a diffuse and a radial blur
- Radius Radius of the blur in pixel, this will affect the size of the blur
- Shape Shape of the blur. You have choice between all the classical radial / spin / directional etc. and here you can also change your shape to "Custom" to create your own custom blur
- Quality Quality of the blur. This won't affect the size of the blur. To know which level of quality you need to have a perfect blur in function of it's size, check the "Budget" Attribute
Configure here the blending modes and filters for your blur
- Blending Mode With Input ( Blending Mode): How this blur style parameters gets blended
Standard Presets: Gaussian, Gaussian (fast), Box, Directional, Radial (zoom), Noisy, Bloom (small), Bloom (large), Glow (small), Glow (large), Lens blur (hexagonal bokeh), Lens blur (circular bokeh), Special - Starglow, Special - Super Starglow, Special - Glitch diffuse, Special - Glitch dark diffuse, Special - Dilate, Special - Erode, Radial (spin) and Radial (Zoom).
Advanced Presets: Weeds, Dirty lens, Van Gogh, Smudge, Stained Glass, Smear (large), Psychedelics, Shivering, Noisy (animated), Glitch - Old VHS, Glitch - Shift colors, Glitch - Over saturate, RGB Separate blur and Color based directional blur.
3D: NEW - Import FBX multi-material objects.compo and Triplanar Mapping.compo.