Point Rotate

3D Modifier - Rotate all vertices of geometry

In combination with 3D Mask 3D masks enable selecting 3D vertices based on their different attributes such as position, color and texture coordinate. Read More , this can do powerful stuff.

Here is a little mograph made with that modifier, an Instantiate Instantiate a primitive geometry on each vertex position Read More grouped with a Point Scale Scale all vertices of geometry Read More and then masked with Box Mask with a box shape Read More :

Parameters

See Also: