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2D Placement

Defines a placement in 2D space

The placement of a 2D Layer can be specified in different ways depending on the type of placement that is selected. By default, 2D Layer use the Parametric, which is defined through position, scale and rotation parameters.


  • Loading (Activation State): The loading status of the 2d placement. It can be loaded , enabled by not loaded or unloaded
  • Activation (Activation State): The activation status of the 2d placement. It can be active , enabled by not active or inactive
  • Color Label Associate a color label to your 2d placement to make it easily locatable
  • Solo Activate this to keep only this 2d placement active and hide all other 2d placements in same location
  • Editable (Activation State): The editabiliy status of the 2d placement. It can be locked directly , locked indirectly or editable
  • Preset (Element): Select a preset to apply on the 2d placement
  • Status Warnings and errors associated to this 2d placement


General placements:

Fit - Fill all available space

Parametric - Placement defined by Position, Scale, Rotation and Flip parameters

Placements based on quads:

Perspective - Placement defined by a quad using perspective interpolation

Bilinear - Placement defined by a quad using bilinear interpolation

Perspective Interpolation - Interpolation between two different perspective placements

Perspective Remapping - Perspective mapping of an input quad to an output quad

Placements based on Bezier grids:

Bezier - Placement defined by a Bezier grid

Bezier Patch - Placement defined by a patch of Bezier grids


Mentioned: 2D Layer, Bezier, Edit Mode, Parameters Editor, Parametric, Perspective, Translate Mode and Viewport.