Advanced lines renderer, allowing to do easy line tracing
Note that you have a selector inside of the sprites points renderer, it act more or less as a 3D Mask
and allow you to choose which part of the image inside your line will be displayed where and when.
In this example, as the map of the tick line (a checkerboard) is displayed along Horizontal UV coordinates following a linear function in repeat mode. Then changing it's offset will result in making the checkerboard rotating along the circle.
Here is a little video to show you how to do line tracing (stroke) on a .svg file. This can be done on any spline by the way :