XR Calibrator

Tool - A specific tool for XR calibration

Create this tool on a Physical Camera A camera that simulate a real-one Read More . It need Video Input Extract the image from a Video Input Device Read More to make the brigde between the Smode's virtual camera and the real stream. The calibration process can be divided in 3 steps descirbed here:
  1. XR-Latency Calibration Automatically evaluate the amount of frame delay between sending a picture to the stage and receiving it back through the camera. Read More
  2. XR-Geometry Calibration Lets Smode know the position of cameras and Led Screens in the real world Read More
  3. XR-Color Calibration Blend perfectly the walls colors with the virtual surrounding. Read More

Calibrator Contents


  1. Physical Camera A camera that simulate a real-one Read More on which the xr calibrator is applied
  2. xr calibrator that display Tracker a Tracker is part of a Tracking System Read More informations, enable Locators and detection of the locators
  3. Video Input Extract the image from a Video Input Device Read More stream that correspond to the camera.
  4. April Tag Grid Generate a grid of April Tag Read More also called "Locators". The detection of them is important for XR-Geometry Calibration Lets Smode know the position of cameras and Led Screens in the real world Read More and XR-Color Calibration Blend perfectly the walls colors with the virtual surrounding. Read More
  5. Parameter Bank Group a bunch of Exposed Parameter together Read More : for XR-Latency Calibration Automatically evaluate the amount of frame delay between sending a picture to the stage and receiving it back through the camera. Read More configurable in Calibrator Editor Editor panel for XR calibration Read More and XR Display information Layer that store latency calibration informations and configure and store the color calibration Read More
  6. Parameter Bank Group a bunch of Exposed Parameter together Read More : for XR-Geometry Calibration Lets Smode know the position of cameras and Led Screens in the real world Read More configurable in Calibrator Editor Editor panel for XR calibration Read More
  7. Parameter Bank Group a bunch of Exposed Parameter together Read More : for XR-Color Calibration Blend perfectly the walls colors with the virtual surrounding. Read More configurable in Calibrator Editor Editor panel for XR calibration Read More and XR Display information Layer that store latency calibration informations and configure and store the color calibration Read More
  8. Each Led Screen Screens with a pitch and a luminosity Read More targeted by the calibration is represented by XR Display information Layer that store latency calibration informations and configure and store the color calibration Read More .
  9. Attribute Simulator (inverse Color Model) : stage with color correction applied on it.
  10. Color Simulator (color model) : The stage simulation compositon (color model).

Parameters

See Also: