2D Modifier - Move each pixel in a direction given a distortion map

This modifier displaces pixels based on a different direction for each pixel.
It looks a bit similar to a 2D Transform masked by a Noise mask, but with a 2D Transform each pixel has the same distortion applied to it, which is then modulated by the mask. Here, every pixels chooses its own direction based on the map. See the difference for yourself:


  • 2D Generator: Select the 2D Generator used as displacement map
  • choose between height map (grey-scale map) and normal map
  • 2D Size in Floating point number: Scale of the map
  • Distance of the distortion applied to each pixel
  • Rotate the direction of the distortion applied to each pixel


Standard Presets: Displace - 100px, Displace - 500px and Displace - 1000px
Advanced Presets: Water Ripples, Shattered Glass and Curtains

See Also: