Modifiers: Change "per vertex" attributes (Most effective with points renderer)
Colorize - Colorize all the vertex of the geometry uniformly
Colorize Function - Colorize all vertex of the geometry using a gradient and a 3D Mask
Colorize Layer - Colorize geometry vertices with a 2D Generator
Opacity - Change the opacity of the geometry vertices using an input attribute
Point Attributes - Define points color, scale and rotation functions
Point Rotate - Rotate all vertices of geometry
Point Rotate Function - Rotate all vertices of geometry using Function with a selector (equivalent to 3D Mask)
Point Scale - Scale all vertices of geometry
Point Scale Function - Scale all vertices of geometry using Function with a selector (equivalent to 3D Mask)
UV Mapping - Remap UV of a mesh using simple mappings (Cylindrical / planar / orthographic / perspective)
UV Camera Mapping - Remap UV of a mesh using a Camera
UV Transform - Scale / Rotate / repeat / translate UV of a geometry