You need 8 IO channels to unlock this feature.
The show parameters change the render of the matte. It helps you to have a better look at the different passes of masking. Deactivate this option to see the final output. It can be also usefull to let this modifier in some mode to use it as a layer mask and go further in color correction or else.
: On by default, render the final Output.
: Display the input layer. Can be usefull to pick a color
: Display the input layer wit hthe filtered modifiers group.In the example below, we add a
Change pixels position using translate, scale and rotate parameters with
inside the filtered group.
Raw Alpha Matte
: Display the mask generated by the removed color(s).
: Display the mask generated by the removed color(s) with the Erode and Smooth edges parameters
: Display despilled areas of the input frame.
parameter is the first way to enhance your masking. It's build on a
Quick-to-create multi purpose blur
that can be highly customized in advanced modified.
parameter is the second step to smooth the edges of the masking.
is the final color correction, decreasing the amount of selected colors in the frame. It can be in luminosity, Back Component, Grayscale or none.
Advanced Parameter and prefilter
go in advanced mode to check the advanced Mode of the matte modifier. This display the blurs used for the Erode and smooth edges directly in the elements tree.
2D Modifiers Group
Group several 2D Modifier
named "preFilter" offers you the possibilities to enhance the input frame for the matte operation. In some case, increase the quantity of green or blue thanks a
Do a color balance discriminating Shadow Midtones Highlight Tones
can be very usefull.
It can also be very interesting to use a
Clip a person in frame
to remove all elements from the stage except for the person to be clipped and optimise the number of colours extracted.