Displays a 3D geometry
Simple Points - A light renderer to display points and look like a square
Sprite Points - Display point using any kind of 2D Layer A single 2D Layer Read More as map
Ball Points - Display points of a geometry with spheres
Box Points - Display points of a geometry with Boxes
Vertex Referential - Display normal, tangents ans bi-tangents of geometry's vertices
Wireframe Lines - Simple wire-frame Lines with not much options
Thick Lines - Wire-frame lines with many options and who can use any 2D Layer A single 2D Layer Read More as map
Tube Lines - Generate tubes over geometry edges
Surface - Display geometry's triangles as a surface
PBR Surface - Surface Physically-based rendering
Triplanar Mapping - Define a mixture of one / three or six textures corresponding to the X, Y and Z local axis.
Gradient Colorizer - Apply a Color Gradient Specify a one-dimensional color gradient Read More to colorize fragments according to a Geometry Mask Preset Simple presets of 3D Mask Read More
3D Texture - Define colors via a native 3D Texture
Geometry Mask Preset - Simple presets of 3D Mask 3D masks enable selecting 3D vertices based on their different attributes such as position, color and texture coordinate. Read More
AutoIlluminate Surface - Display geometry's triangles as a AutoIlluminate surface
Multiple Renderer - Combine and adjust the way you organize a chain of modifiers and you display your geometry
Group 3D Renderer - Group several 3D Renderer Displays a 3D geometry Read More