Group 3D Renderer

Group 3D Renderer

Group several 3D Renderer Displays a 3D geometry Read More

CTRL+SHIFT+G on 3D Renderer Displays a 3D geometry Read More to group them.
This will allow you to create different 3D Modifier Modify a 3D geometry Read More chains on your renderers.


In the following example, the same Box is "divided" into 2 modifier chains :
- The Demultiply Demultiply vertices of a geometry Read More is applied on the 2 chains.
- On the first chain : Instantiate Instantiate a primitive geometry on each vertex position Read More is applied on the model and the rendered with a "metal" Surface Display geometry's triangles as a surface Read More renderer.
- On the second chain : A Colorize Layer Colorize geometry vertices with a 2D Generator Read More is applied on the model which is then rendered with another Surface Display geometry's triangles as a surface Read More renderer.
Note that a Group of 3D Renderers, as for a Group 2D Renderer Allow multiple 2D Renderer for a single 2D Layer Read More got placement parameters, which allows it to be moved into space(red circle):


Parameters

  • Opacity (Percentage) : Opacity of the group 3d renderer
  • Placement (3D Placement) : Placement of the group 3d renderer
  • Modifiers (List of 3D Modifiers) : Modifiers of the group 3d renderer
  • Effects (List of Fragment Modifiers) : Effects of the group 3d renderer
  • Renderers (List of Geometry Layer Users) : Renderers of the group 3d renderer

See Also: