2D Group mask

2D TextureMask - Blend multiple 2d masks together

A 2d group mask enables to compute and blend some masks together during an intermediary rendering pass. Once masks are grouped, the overall Opacity of the group can be modulated or inverted.
A 2d group mask can be creating by selecting 2D TextureMasks and pressing the "Create Group" shortcut: [CTRL] + [SHIFT] + [G] .

Parameters

See Also: