Warp to Geometry

2D Renderer - Warp the content map according to a perspective point of view

Similar to a Camera mapping but specific for XR workflow. This renderer apply a distortion to fit the content to a stage geometry, based on a point of view defined by a camera.

Parameters

  • Blending Mode (Blending Mode) : How this warp to geometry gets blended
  • Target Geometry (Element Selector) : Target Geometry to make the warp