Velocity

Velocity

3D Mask - Depends on the velocity of a Particles Simulate a particle system Read More

For this mask to be effective, Particles Simulate a particle system Read More needs to have a changing velocity. For this apply some Field Defines a force-field in 3D space Read More over them. On the example image, all particles are colorized by a Red Colorize Colorize all the vertices of the geometry uniformly Read More then masked by a Velocity Mask.
Some modifiers, like Colorize Function Colorize all the vertices of the geometry using a and a 3D Mask Read More directly have a mask inside of them.

Parameters

  • Minimum Velocity (Positive floating point number) : Minimum velocity of the velocity
  • Maximum Velocity (Positive floating point number) : Maximum velocity of the velocity

See Also: