3D Mask - Depends of the velocity of a Particles

For this mask to be effective, Particles needs to have a changing velocity. For these apply some Field over them. On the example image, all particles are colorized by a Red Colorize then masked by a Velocity Mask.
Some modifiers, like Colorize Function directly have a mask inside of them.


  • Minimum velocity of the velocity
  • Maximum velocity of the velocity

See Also: