A Session is a sharing environment of a same project for many Smode engine.
To configure the session go into the Network Menu and click on Configure.
Label (Text) : Label is the user label of the session, it can be freely modified, this change will impact all the Smode server of the network who have join this session.
This can be useful if many different session are in the same network. (this to manage different project with different group of computer).
Project File (Project File Selector) : Project File is the project shared by all the server of the session.
Media directory owning the project should have been configured with the same label on all server previously.
Projects Elements Tree will be shared automatically on all server of the session, all modification will be automatically propagated to distant servers.
All medias referenced by this project should be manualy replicated to other machine with external tool: https://freefilesync.org/ for instance.
Servers (List of Session Servers) : This is the list of servers who have join the session, they can be on line and can be removed by simple deletion.
Master Server (Session Server Selector) : Master server is the server resposible to host the reference version the Project.
For instance if your network or server are shutdown and users continue to modify the project on each servers,
when the network and servers will goes up, all computers will download the project version owned by the master server.
So ensure that master server always own the last version of the project, else you will have some change loss.