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Shader Toy Generator

2D Generator - Copy past your favourite shader from ShaderToy to the smode Shader Editor. Seems like a dream ? Well....it's Smode...

BETA VERSION FEATURE
This feature is only available in the current beta version of Smode and is not yet officialy supported.

To import a Shader simply copy / Paste from shader toy and use Medias as Channels.
Press [Ctrl] + [Enter] at any time in order to compile the shader.
Go check the Shader Toy website for awesome shaders: www.shadertoy.com
For the "simple" shaders, just copy-past the shader toy code into Smode Shader Editor (here is a most beautiful "simple" example made by Leon):


For more complex shaders (with Image channels and Buffers), just import the Image Layer into one of the channel with ALT+drag and drop.
For the buffers, you can replace one of the Smode iChannel by a shader toy generator which will act as a buffer:



Here are the main variables you can expose inside of a Shader Toy Layer :

PARAMETERS

SEE ALSO

In same group: Uniform, Checker Board, Brick, Mandelbrot Fractals, Dots, Shader Generator and ISF Generator. Mentioned: 2D Generator, Image Layer, Shader Editor and Transport.