3D Modifier - Define points color, scale and rotation functionsAllow to modify multiple properties (opacity, color, scale, and rotation) at the same time on the same Function Editor using a single SelectorAs you see on the example below, to set up this modifier you'll have to go inside of the Function Editor. Here the point attributes is set as "age" so the range (0-100%)inside the Function Editor represents the particle lifetime. This example is from a composition from the feature pack.
More or less, this modifier combines a Point Rotate, a Point Scale, a Opacity and a Colorize. And here is a little tutorial to make your eyes smile like a child :
Watch directly on youtube
Go also check the Function Editor part of the documentation to see how to manipulate this modifier.
- Selector ( 3D Mask): Selector of the point attributes
- Color ( Color Gradient): Colorize with a color gradient
Standard Presets: Opacity Fade In Fade Out, Scale Fade In Fade Out, Opacity and scale fade in fade out, Opacity Flicker, Scale Flicker and Scale and Opacity Flicker.
Advanced Presets: Opacity and Scale Fade In Fade Out.
Particles: Motion lines Modifier.compo, Particle Rules - Split (with Age condition).compo, Particle Rules - Emit (with Collision condition).compo, Point attributes Modifier.compo and Particle Rules - Colorize with Mask condition.compo.