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Projector Light

Light - Light emitted from a point in a direction using any 2D Layer as a map. Cast shadows

A light primary designed to do Video Projector simulation for the stage / Media server part of Smode. A very versatile light. Cast shadows.

For further details, see Light

PARAMETERS

  • Shadow Parameters Shadow parameters of the projector light
  • Frustum Frustum of the projector light

    PARAMETERS COMMON TO ALL ELEMENTS

    • Loading (Activation State): The loading status of the frustum. It can be loaded , enabled by not loaded or unloaded
    • Activation (Activation State): The activation status of the frustum. It can be active , enabled by not active or inactive
    • Color Label Associate a color label to your frustum to make it easily locatable
    • Solo Activate this to keep only this frustum active and hide all other frustums in same location
    • Editable (Activation State): The editabiliy status of the frustum. It can be locked directly , locked indirectly or editable
    • Preset (Element): Select a preset to apply on the frustum
    • Status Warnings and errors associated to this frustum
  • Generator ( 2D Generator): Select the 2D Generator
  • Render Projector Matrix Render projector matrix of the projector light

PRESETS

Advanced Presets: Caustics Light, God Rays Light, Spot Disco Light and Spot Light.

EXAMPLE

Misc: Special layers - Volumetric light.compo.

SEE ALSO

Mentioned: 2D Generator and Light.