2D Modifier - FXAA post effectUsing the FXAA algorithm you love so much in your video games.
Note that this modifier first use is to be applied over a Compo containing 3D elements, but it can also be applied over aliased 2D shapes. Here is an example of this modifier applied on a simple rotated Uniform
2D: ISF Shader Generator.compo and Brick Layer (Blur and Colorize tricks).compo.
3D: FBX with modifiers.compo and Displace (with Custom Functions).compo.
Hybrids: Camera mapping on FBX (UV Camera Mapping Modifier).compo.