Break Points and Time markers
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Break Points and Time markers

Put control points all over your Timelines

BETA VERSION FEATURE
This feature is only available in the current beta version of Smode and is not yet officialy supported.

A Time Marker allow you to create many different action (Cues) to navigate inside the Timeline to encode a show.
To create a break point, just right click on the time marker as showed below :


To navigate from a marker to another you can use theses buttons inside of the Timeline. Note that each different Marker Actions are symbolized by a little icon next to the marker.



Once a Time Marker is created, select it to access to it's parameters. By default you can create a BreakPoint (a pause), which will stop the cursor when it reaches it:


To add different actions to the selected markers, unfold the "Action Type" menu.
Note that the "Cue" and "Content" actions are accessible only if a Function Cue or a Compo is already created inside of your composition as they will act on theses Elements.


- Content : Trigger an action on a specified content such as a Compo:


- Cue : trigger a Function Cue already present inside your scene / compo:


- Finalize : Send the cursor directly at the end of the Timeline and Finalize it:


- Go To : Allow to go from this marker to any position of the current Timeline or of another Timeline. This position can be a time or another Marker:
To a specified time:

Or to a specified marker:


- Loop : Send the Cursor to the previous Marker:


It so possible to create complexe setups inside of a Timeline: