Defines a placement in 3D spaceThere are several types of placement for 3D objects. Camera as a particular Target Orientation Distance Placement for instance.
The placement of any 3D object can be change inside of it's parameters here :
Position - Define a 3D position in space
Position Orientation - A simple 3axis position/orientation into space to place any 3D element
Position Orientation Size - Define a Position,Orientation and Size in space
Position Target Roll - Got a position and a Target which determine the orientation of the object and the a barrel roll parameter
Rail - Allow to use the placement of your geometry to do rail animations
Free Position Orientation - Move any object freely
Position Quaternion - Uses quaternion algorithm for the rotation transformation of the object
Relative To Camera - As it say, take as reference your camera
Mirror - Mirroir mirroir, qui est la plus belle ?