Rasterize
Back to smode.fr
You are here: Reference > 2D > Modifiers > Rasterize

Rasterize

2D Modifier - Rasterize the current image

rasterize enables to force rendering of the current image. It is sometimes interesting to put this in the middle of a long chain of modifiers to speed-up the computation and too avoid creating too long shader chains. Can also be useful to down-sample the image.

PARAMETERS

  • Alpha (Boolean (on/off)): Enabled if the image should be rendered with an alpha layer

EXAMPLE

2D: BoobaBlur.compo.

SEE ALSO

See also Freeze.